Augmented Reality (video demos)
February 25, 2008
“Augmented reality (AR) is a field of computer research which deals with the combination of real-world and computer-generated data…most AR research is concerned with the use of live video imagery which is digitally processed and ‘augmented’ by the addition of computer-generated graphics. Advanced research includes the use of motion-tracking data, fiducial marker recognition using machine vision, and the construction of controlled environments containing any number of sensors and actuators.”
– Wikipedia
- Physics and Augmented Reality – Part 1
- AR demonstration of physics enabled interactivity; virtual spheres fall to – and bounce off of – an actual object on actual tabletop
- Physics and Augmented Reality – Part 2
- Similar to Part 1 video, manual interaction with a virtual car on a tabletop
- Parallel Tracking and Mapping for Small AR Worspaces – extra
- Demonstration of real-world image tracking for overlaying of virtual objects. (Research of Georg Klein)
- Augmented Architecture
- “Application of Augmented Reality in Architecture and Urban Space – Architecture thesis project by Quck Zhong Yi,” (in which a virtual Mario Brothers game is projected on an urban street.
- Second Life as a Platform for Augmented Reality
- AR using modified Second Life viewer which places a live SL avatar within the image of the real world
- TOTAL IMMERSION
- Link to video gallery for a company developing AR for theme parks and entertainment, events, retail, and mobile phone operators