Surf was up today, biggest waves included these:

language evolution in del.icio.us by Jon Udell. Included is a link to the IBM data visualization project named Many Eyes
“Visualization is a catalyst for discussion and collective insight about data…We believe that visualizations gain power when multiple people use them to communicate… We want to democratize visualization…”

Watch the World(s).
a remarkable Second Life machinima tibute to Vincent Van Gogh, by Robbie Dingo
An introduction to Yahoo Pipes
“…an interactive data aggregator and manipulator that lets you mashup your favorite online data sources”
Will Wright: Toys that make worlds
While guiding us through his newest game, Spore, Wright shares his thoughts on Montessori schools, Darwinian theory and long-term thinking, emphasizing, throughout, that Spore is not so much a game as an opportunity for discovery — “an imagination amplifier.”

Trailfire: Jay’s Interface for Working & Learning by Jay Cross A trail of 12 pages, marked with comments, by jaycross

These dozen Internet Time websites are my primary interface to the net..

This isn’t a Personal Learning Environment. (PLE). I use these tools for work, reflection, and entertainment, not just learning. My blogs, wiki, etc., are not an environment; they are a gateway to an environment.

My interface is personal, in the sense that I own it and what I learn by it. It is not personal like a diary or one’s bank balances.

Joi Ito explains the Creative Commons license

Creative Commons licenses give you the ability to dictate how others may exercise your copyright rights—such as the right of others to copy your work, make derivative works or adaptations of your work, to distribute your work and/or make money from your work.

Read/WriteWeb lists apps for the Web 2.0 Backpack (web apps for students)

Zotero – “a free, easy-to-use Firefox extension to help you collect, manage, and cite your research sources.”

In the SciAm article “A Step Toward a Living, Learning Memory Chip” we learn of progress in developing biological computation components.

“The results…set the stage for the creation of a neuromemory chip that could be paired with computer hardware to create cyborglike machines capable of such tasks as detecting dangerous toxins in the air, allowing the blind to see or helping someone who is paralyzed regain some if not all muscle use.”

Revver : Nerd of the Week – Episode 2 The Second Life Nerd

Nerd of the Week – Episode 2 The Second Life Nerd.  From the makers of the documentary Nerdcore Rising comes the series Nerd of the Week

Future School (cont.)

February 4, 2007

Future School

# Open twenty-four hours a day
# Customized educational experience
# Kids arrive at different times
# Students begin their formalized schooling at different ages
# Curriculum is integrated across disciplines
# Nonteachers work with teachers
# Teachers alternate working in schools and in business world
# Local businesses have offices in the schools
# Increased number of charter schools

Future School

“Should education be compulsory? And, if so, for who? Why does everybody have to start at age five? Maybe some kids should start at age eight and work fast. Or vice versa. Why is everything massified in the system, rather than individualized in the system? New technologies make possible customization in a way that the old system — everybody reading the same textbook at the same time — did not offer.
“I think (and this is not going to sit very well with the union) that maybe teaching shouldn’t be a lifetime career. Maybe it’s important for teachers to quit for three or four years and go do something else and come back. They’ll come back with better ideas.”

YouTube – Web 2.0 … The Machine is Us/ing Us (~5 min.)
A short film by Kansas State Cultural Anthropology Professor Mike Welsh. In under five minutes, he takes a big bite of the Web 2.0 gestalt

“This is the 2nd draft, and I plan on doing one more final draft. Please leave comments on what could be changed or improved, or what needs to be excluded or included. Subscribe if you want to be notified when the revision is released.”

Geek to Live: How to contribute to Wikipedia
is a nice introduction to Wikipedia editing.

“…the prospect of editing the thing seemed scary and mysterious – I mean, who are these people anyway? How does one become an encyclopedia editor? – but there it was, a big honkin’ typo staring at me. I was suddenly seized by the responsibility – obligation, really – to fix it. So I took the plunge …

It turns out editing an article isn’t scary at all. It’s easy, surprisingly satisfying and can become obsessively addictive. If you’ve always wondered who edits Wikipedia and how it’s done, you’re in the right place. Today we’ll go over how to contribute to Wikipedia and give back to the community which offers so much by way of free information.”

“James Burke’s Knowledge Web (K-Web) is the digital incarnation of Burke’s award-winning books and television series on the nature and the history of innovation. In a video introduction, he explains his hope that “K-Web will show that we are the products of history…the K-Web should show that in some way, everybody and everything is interconnected.”

[Burke's] work, which anticipated both hyperlinks and even hypermedia, is perfect for the WWW. The K-Web is a powerful, interactive and intuitive exploratory open source omnipedia–a learning and teaching tool fostering multiple intelligences and complex thinking in more systemic ways; it allows understanding knowledge in context, generating new ideas, and exploring a universe of data to discover how seemingly unrelated people, events and ideas are connected across time and space.

K-Web is an immersive 3D knowledge navigation system for students and lifelong learners that may also be useful for knowledge manangement.