Animation Override
May 13, 2008
“Animation Override are animations that you can use to replace the standard Second Life animations, such as for walking, standing, flying, swimming, etc.”
Natalia Zelmanov has offered up several posts about this, including an introduction, tips on loading an AO into an object such as a prim shoe, and a tutorial.
Time to stop looking like a stick in the mud, get rid of that “somewhat rigid look” that all newbies exhibit…(cheers, KJ).
Applying technology of Second Life
April 2, 2007
Once before, in my short time in Second Life, have I seen the work of Kisa Naumova. Here is an extraordinary video of Kisa showing how she…
“…ran through a PHP script to extract the object info and convert it to something I could paste in a notecard. Then I made 11 objects (the little cubes in front of me in the video) that scoot themselves off to a predetermined location, spew out prims based on the notecards
Wow.